Metadata-Version: 2.1
Name: tkstyle
Version: 0.0.4
Summary: Create styles and themes for your Python desktop applications
Home-page: https://github.com/pyrustic/tkstyle
Author: Pyrustic Evangelist
Author-email: pyrustic@protonmail.com
Maintainer: Pyrustic Evangelist
Maintainer-email: pyrustic@protonmail.com
License: MIT
Keywords: theme,style,theme-builder,app,gui,library,frontend,productivity,pyrustic,theme,desktop-application,lightweight
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.5
Description-Content-Type: text/markdown
License-File: LICENSE

# TkStyle
`TkStyle` is a `Python` library to style your `GUI` with a modern and pragmatic paradigm. It's part of the [Pyrustic Open Ecosystem](https://pyrustic.github.io).


<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/cyberpunk-cover.png" alt="Figure" width="970">
    <p align="center">
    <i> Cyberpunk theme made with TkStyle </i>
    </p>
</div>


[Installation](#installation) | [Reference](https://github.com/pyrustic/tkstyle/tree/master/docs/reference#readme) | [Cyberpunk](https://github.com/pyrustic/cyberpunk-theme)

## Overview
`TkStyle` is a styling library for `Tkinter` that takes advantage of the autocomplete feature of IDEs so that you hardly need any prior Tkinter styling knowledge.

Each Tkinter widget has a set of options that allow you to define its look. For example, the `tkinter.Button` widget has the `background` and `foreground` options to change the background color and the text color on the button respectively.

`TkStyle` reproduces for each widget a class which bears the name of the widget and which has attributes representing the options to modify the appearance of the widget.

Here is the definition of the `tkstyle.Button` class which is supposed to modify the look of the `tkinter.Button` widget:

```python
class Button(_Style):
    _CLASS_NAME = "Button"

    def __init__(self):
        super().__init__()
        self.activeBackground = None  # "#ececec"
        self.activeForeground = None  # "#000000"
        self.anchor = None  # "center"
        self.background = None  # "#d9d9d9"
        self.borderWidth = None  # 1
        self.compound = None  # "none"
        self.default = None  # "disabled"
        self.disabledForeground = None  # "#a3a3a3"
        self.font = None  # TkDefaultFont
        self.foreground = None  # "#000000"
        self.height = None  # 0
        self.highlightBackground = None  # "#d9d9d9"
        self.highlightColor = None  # "#000000"
        self.highlightThickness = None  # 1
        self.justify = None  # "center"
        self.padX = None  # 3
        self.padY = None  # 1
        self.relief = None  # "raised"
        self.repeatDelay = None  # 0
        self.repeatInterval = None  # 0
        self.state = None  # "normal"
        self.underline = None  # -1
        self.width = None  # 0
        self.wrapLength = None  # 0
```

Since a style is a `Python` object and thanks to the autocomplete feature of the IDEs, we no longer need to know by heart the options to change the look of widgets:

<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/tkstyle-figure-1.png" alt="Figure" width="470">
    <p align="center">
    <i> <a href="https://www.jetbrains.com/pycharm/">PyCharm</a>'s autocomplete </i>
    </p>
</div>


Since Tkinter is a mature GUI toolkit, it sometimes indicates the legal values of an option when you don't set the correct value. For example, if you don't know which values the `relief` option  of the `tkinter.Button` widget accepts, you can put an arbitrary string like `oops` and at runtime Tkinter will raise an informative exception:

```bash
_tkinter.TclError: bad relief "oops": must be flat, groove, raised, ridge, solid, or sunken
```

These details combined make `TkStyle` a great modern paradigm for GUI styling that will save you a lot of time.


## Style an instance of a widget

This code snippet shows how to style the instance of a widget:

```python
import tkinter as tk
import tkstyle


root = tk.Tk()

# create and pack button_1
button_1 = tk.Button(root, text="Button 1")
button_1.pack(side=tk.LEFT, padx=5, pady=5)
# create and pack button_2
button_2 = tk.Button(root, text="Button 2")
button_2.pack(side=tk.LEFT, padx=5, pady=5)

# create the button_style
button_style = tkstyle.Button()
button_style.background = "tomato"
button_style.foreground = "white"
# apply the button_style to button_2
button_style.target(button_2)

# mainloop
root.mainloop()

```

<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/tkstyle-figure-2.png" alt="Figure" width="196">
    <p align="center">
    <i> Custom style applied to a button </i>
    </p>
</div>



## Style a megawidget
A megawidget is a custom widget built with other native widgets.

For example, `megawidget.Table` is built with `tkinter.Listbox`, `tkinter.Label`, and `tkinter.Scrollbar`.

<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/tkstyle-figure-3.png" alt="Figure" width="357">
    <p align="center">
    <i> Table </i>
    </p>
</div>



Since a megawidget is not a native widget, it does not have a class that represents it in `TkStyle`.

So how do you style a megawidget ?

Well, megawidgets subclass `tkinter.Frame` or `tkinter.Toplevel` and `TkStyle` allows styles to be nested like [Matryoshka dolls](https://en.wikipedia.org/wiki/Matryoshka_doll).

Here's how we can style the Listboxes that make up a Table:

```python
import tkinter as tk
import tkstyle
from megawidget.table import Table


root = tk.Tk()

# table titles
titles = ("Username", "Password")
# table data
data = [("Jackieman", "Ydfj87mAfw"),
        ("Salvador", "Dqmpa644dga")]
# create and pack table
table = Table(root, titles=titles, data=data)
table.pack()

# create the listbox_style
listbox_style = tkstyle.Listbox()
listbox_style.background = "tomato"
listbox_style.foreground = "white"

# create the table_style
table_style = tkstyle.Frame()  # megawidgets subclass tk.Frame
# add the listbox_style to the table_style by specifying
# a XResources-like pattern that matches Listboxes: "*Listbox"
table_style.add(listbox_style, pattern="*Listbox")
# apply the table_style to table
table_style.target(table)

# mainloop
root.mainloop()

```


<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/tkstyle-figure-4.png" alt="Figure" width="357">
    <p align="center">
    <i> Table with a custom style </i>
    </p>
</div>

## Create a theme
A theme is a collection of styles. While a style allows you to change the look of a particular (mega)widget instance, a theme allows you to apply a style to multiple (mega)widgets or also to a particular widget.

In this example, we'll create a theme that changes the look of all the buttons:

```python
import tkinter as tk
import tkstyle


def get_button_style():
    # create the button_style
    button_style = tkstyle.Button()
    button_style.background = "tomato"
    button_style.foreground = "white"
    return button_style


def get_theme():
    # create the theme
    theme = tkstyle.Theme()
    # add the button_style to the theme
    button_style = get_button_style()
    theme.add(button_style, pattern="*Button")
    # the previous line could be this:
    # theme.add(button_style)
    # When you don't set a pattern, by default, the added style
    # class name prefixed with "*" is used as pattern
    return theme


root = tk.Tk()
theme = get_theme()
theme.target(root)

# create and pack button_1
button_1 = tk.Button(root, text="Button 1")
button_1.pack(side=tk.LEFT, padx=5, pady=5)
# create and pack button_2
button_2 = tk.Button(root, text="Button 2")
button_2.pack(side=tk.LEFT, padx=5, pady=5)

# mainloop
root.mainloop()

```



<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/tkstyle-figure-5.png" alt="Figure" width="196">
    <p align="center">
    <i> Custom theme for buttons </i>
    </p>
</div>

In this other example, the theme contains a style that targets a particular instance of `tkinter.Button`:

```python
import tkinter as tk
import tkstyle


def get_button_style():
    # create the button_style
    button_style = tkstyle.Button()
    button_style.background = "tomato"
    button_style.foreground = "white"
    return button_style


def get_theme():
    # create the theme
    theme = tkstyle.Theme()
    # add the button_style to the theme
    button_style = get_button_style()
    theme.add(button_style, pattern="*mybutton")
    return theme


root = tk.Tk()
theme = get_theme()
theme.target(root)

# create and pack button_1
button_1 = tk.Button(root, text="Button 1")
button_1.pack(side=tk.LEFT, padx=5, pady=5)
# create and pack button_2
button_2 = tk.Button(root, name="mybutton", text="Button 2")
button_2.pack(side=tk.LEFT, padx=5, pady=5)

# mainloop
root.mainloop()

```


<!-- Image -->
<div align="center">
    <img src="https://raw.githubusercontent.com/pyrustic/misc/master/media/tkstyle-figure-6.png" alt="Figure" width="196">
    <p align="center">
    <i> Custom theme but constrained to fit to button_2 </i>
    </p>
</div>

So in short:
- You don't need to know the options by heart to customize the look of a widget.
- You don't need to learn yet another DSL.
- `TkStyle` uses object oriented programming and takes advantage of your IDE.
- There is a flag that allows TkStyle to forgive your mistakes (by default ignore_error = True), so your app doesn't crash just because you misspelled a color name.
- You can determine which widgets used a given style since a style is just a Python object and therefore your IDE can locate usages.
- You can use code organization best practices to manage the styling aspect of your project since `TkStyle` lets you use object oriented programming.

I invite you to check out the [Cyberpunk dark theme](https://github.com/pyrustic/cyberpunk-theme) which uses the `TkStyle` library.

```bash
$ pip install cyberpunk-theme
```

```python
import tkinter as tk
from cyberpunk_theme import Cyberpunk
from cyberpunk_theme.widget.button import get_button_style_4


root = tk.Tk()
# apply the Cyberpunk theme to the GUI
cyberpunk_theme = Cyberpunk()
cyberpunk_theme.target(root)

# write your awesome code here
# ...
# ...

button = tk.Button(root, text="Button")
button.pack()

# do you need to set dynamically a specific style to a button ?
# there are 10 styles for buttons ! from the black to the red style !
button_style_4 = get_button_style_4()
button_style_4.target(button)

# mainloop
root.mainloop()
```

## Installation
### First time
Install for the first time:

```bash
$ pip install tkstyle
```

### Upgrade
To upgrade `TkStyle`:

```bash
$ pip install tkstyle --upgrade --upgrade-strategy eager
```


