Metadata-Version: 2.1
Name: ev-manager
Version: 0.0.5
Summary: Bind functions to events that can be called from any other script at any time.
Home-page: https://github.com/nils-soderman/ev-manager
Author: Nils Soderman
Keywords: event,manager,bind,subscribe,fire,function,callback,emit
Classifier: Programming Language :: Python :: 3
Requires-Python: >=3.7
Description-Content-Type: text/markdown
License-File: LICENSE

# ev-manager (Event Manager)

Useful when working with DCCs like Maya, MotionBuilder, Unreal Engine, etc. and you want different tools/scripts to communicate with each other.

## Installation:
```batch
pip install ev-manager
```

## Examples:

```python
import ev_manager

def hello_world():
    print("Hello World")

ev_manager.bind("MyEvent", hello_world)
```

```python
>>> import ev_manager
>>> ev_manager.emit("MyEvent")
>>> "Hello World"
```

## Available functions:

| Function | Description |
| --- | --- |
| `bind(event, function)` | Bind a function to an event. |
| `unbind(event, function)` | Unbind a function from an event. |
| `unbind_all(*, event, function)` | Either unbind all functions from an event or unbind a function from all events. |
| `is_bound(event, function)` | Check if a function is bound to an event. |
| `emit(event, *args, **kwargs)` | Call all functions bound to an event. |


## Limitations:
Events are per Python instance. So they will for example not be communicating between different applications.
