Metadata-Version: 2.1
Name: blal
Version: 1.0
Summary: BLAL converter for LoZ:BotW
Home-page: https://github.com/GingerAvalanche/blal
Author: Ginger
Author-email: chodness@gmail.com
License: UNKNOWN
Description: # Breath of the Wild LoopAssetList Converter
        Converts blal (Loop Asset List) files from machine code to human-readable format. For LoZ:BotW and other Nintendo games.
        
        ## Dependencies
        * A dumped copy of Legend of Zelda: Breath of the Wild (for Wii U or Switch)
        * Python 3.7+ (64-bit, added to system PATH)
        
        ## Setup
        1. Download and install Python 3.7+, 64-bit. You must choose the "Add to System PATH" option during installation.
        2. Open a command line and run `pip install blal`
        
        ### How to Use
        First, navigate to the folder that contains the CookData, then run the following function.
        
        ```blal [-b] file```
        * `file` - path to the file to convert. Will convert `BLAL` files to `YAML`, and vice versa. Ignores other file types.
        * `-b` - Optional. Convert to big endian mode. Ignored when the filetype is not `YAML`
        
        ## Contributing
        * Issues: https://github.com/GingerAvalanche/blal/issues
        * Source: https://github.com/GingerAvalanche/blal
        
        ## License
        This software is licensed under the terms of the GNU General Public License, version 3+. The source is publicly available on Github.
        
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3.7
Classifier: License :: OSI Approved :: GNU General Public License v3 or later (GPLv3+)
Classifier: Operating System :: OS Independent
Classifier: Development Status :: 5 - Production/Stable
Requires-Python: >=3.7
Description-Content-Type: text/markdown
