Metadata-Version: 2.1
Name: cgkit1
Version: 1.2.7
Summary: Python Computer Graphics Kit v1
Home-page: https://github.com/strawlab/cgkit1
Maintainer: Andrew Straw
Maintainer-email: strawman@astraw.com
License: BSD license, see license.txt
Description: # cgkit1
        
        [![build](https://github.com/strawlab/cgkit1/workflows/build-and-test/badge.svg?branch=master)](https://github.com/strawlab/cgkit1/actions?query=branch%3Amaster)
        [![PyPI version](https://badge.fury.io/py/cgkit1.svg)](https://badge.fury.io/py/cgkit1)
        
        This is a fork of Matthias Bass's python-cgkit v1.2.0.
        
        It has been updated to be compatible with Python 2 and 3 and has the
        renderman and noise generation code removed.
        
        <hr>
        Python Computer Graphics Kit v1.2.0
        
        Copyright (C) 2002, Matthias Baas (see license.txt)
        <hr>
        
        The Python Computer Graphics Kit is a collection of Python modules
        that contain the basic types and functions to be able to create 3D
        computer graphics images. The kit mainly focuses on Pixar's RenderMan
        interface, but some modules can also be used for OpenGL programs or
        non-RenderMan compliant renderers like POV-Ray, for example.
        
        ## Installing the package
        
        The package uses the Python distutils, so compiling and installing
        looks the same on every platform, you simply have to call:
        
        ```
        python setup.py install
        ```
        
        This will compile the C-modules and install everything in the standard
        location. See the distutils documentation that are coming with Python
        if you have to install somewhere else.
        If you've updated the sources for cgkit I recommend to delete the "build"
        directory before compiling so that all the old code is out of the way.
        
        The cgtypes module uses Pyrex (v0.9 or higher required) to generate
        the C source file. The generated C file is included in the source
        package, so you only need Pyrex if you want to modify the cgtypes module.
        
        Once installed you can check the examples in the examples directory.
        
        IMPORTANT:
        
        If you've installed a version before v1.0beta3 you have to remove
        the directory Lib/site-packages/cgtypes in your Python distribution.
        Otherwise Python will access the old Python types instead of the
        new C types (which are located directly in Lib/site-packages).
        
        ## Documentation
        
        The documentation has to be downloaded separatly or you can browse
        it online. Whatever you prefer, you should point your browser to:
        
        http://cgkit.sourceforge.net
        
        
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