Metadata-Version: 2.1
Name: PUBGpy
Version: 1.1
Summary: A python wrapper for Battleground API
Home-page: https://github.com/gunyu1019/PUBGpy
Author: gunyu1019
Author-email: gunyu1019@yhs.kr
License: MIT
Description: <p align="center">
            <img src="https://user-images.githubusercontent.com/16767890/121933538-2e86e600-cd81-11eb-8ed6-0f85540be74c.png" width="50%" style=""/>
        </p>
        <h1 align="center">PUBGpy</h1>
        <p align="center">
            <a href="https://www.codefactor.io/repository/github/gunyu1019/pubgpy"><img src="https://www.codefactor.io/repository/github/gunyu1019/pubgpy/badge" alt="CodeFactor" /></a>
            <a href="https://www.codacy.com/gh/gunyu1019/PUBGpy/dashboard?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=gunyu1019/PUBGpy&amp;utm_campaign=Badge_Grade">     <img src="https://app.codacy.com/project/badge/Grade/9ec565ce3eb74786b1fe8d02d281bb1d"/></a>
            <a href="https://pypistats.org/packages/pubgpy"><img src="https://img.shields.io/pypi/dm/pubgpy" alt="PyPi Downloading" /></a>
            <a href="https://pypi.org/project/PUBGpy"><img src="https://img.shields.io/pypi/v/pubgpy" alt="PyPi Version" /></a>
            <a href="https://pypi.org/project/PUBGpy"><img src="https://img.shields.io/pypi/pyversions/pubgpy" alt="PyPi Version" /></a>
        </p>
        
        A python wrapper for Battleground API.<br/>
        It is composed of asynchronous devices, enabling more efficient use of modules.
        
        It is not difficult to use, but there are some differences from official documents.
        * [Offical Documentation](https://documentation.pubg.com/en/introduction.html)
        
        If you have any questions, 건유1019#0001 on discord or e-mail (gunyu1019@yhs.kr), you may ask.
        
        ### Installation
        ```commandline
        // Windows
        py -3 -m pip install pubgpy
        
        // Linux / MacOS
        python3 -m pip install pubgpy
        ```
        
        ### Quick Example
        ```python
        import pubgpy
        import asyncio
        
        token = "<PUBG TOKEN>"
        
        
        async def main():
            client = pubgpy.Client(token=token, platform=pubgpy.Platforms.STEAM)
        
            player = await client.player("gunyu1128")
            resp = await player.season_stats(season=pubgpy.get_season(d_season=10, platform=pubgpy.Platforms.STEAM))
        
            print("Nickname: {}".format(player.name))
            print("Assets: {}".format(resp.squad.kills))
            print("Kills: {}".format(resp.squad.kills))
        
        event = asyncio.get_event_loop()
        event.run_until_complete(main())
        ```
        
        ### License
        **MIT License**<br/>
        Copyright (c) 2021 gunyu1019
        
Platform: UNKNOWN
Classifier: Development Status :: 4 - Beta
Classifier: License :: OSI Approved :: MIT License
Classifier: Intended Audience :: Developers
Classifier: Natural Language :: English
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Topic :: Internet
Classifier: Topic :: Software Development :: Libraries
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Topic :: Utilities
Requires-Python: >=3.7
Description-Content-Type: text/markdown
