Metadata-Version: 2.1
Name: pulsefire
Version: 1.1.0
Summary: A modern and flexible Riot Games Python SDK.
Home-page: https://github.com/iann838/pulsefire
Author: Jian Huang
Author-email: iann838dev@gmail.com
License: MIT
Keywords: Riot Games,League of Legends,Teamfight Tactics,Valorant,Legends of Runeterra,API,SDK,asyncio
Classifier: Development Status :: 5 - Production/Stable
Classifier: Programming Language :: Python :: 3.12
Classifier: Environment :: Web Environment
Classifier: Operating System :: OS Independent
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Topic :: Games/Entertainment
Classifier: Topic :: Software Development :: Libraries :: Python Modules
Classifier: Natural Language :: English
Description-Content-Type: text/markdown
License-File: LICENSE
Requires-Dist: aiohttp>=3.9
Provides-Extra: docs
Requires-Dist: mkdocs-material; extra == "docs"
Requires-Dist: mkdocstrings-python; extra == "docs"
Requires-Dist: black; extra == "docs"
Provides-Extra: test
Requires-Dist: typeguard>=4.1; extra == "test"

# Pulsefire

Pulsefire is a modern and flexible Riot Games Python SDK. Built to be simple to use, highly configurable, and extendable. Objects and client responses are fully typed to speed coding efficiency. Support for community resources such as CDragon.

This package is a modern rework of [Pyot](https://github.com/iann838/Pyot). By comparison, code clarity has greatly improved and speed performance is more than 10x faster.

- Get Started: [Documentation](https://pulsefire.iann838.com)
- Consider starring this repository!

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![banner](https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-splashes/uncentered/4/4011.jpg)
