Metadata-Version: 2.1
Name: Asciin.py
Version: 0.1rc0
Summary: Featherweight 3D / 2D ascii game engine for Python 2.7+ with no external dependencies and written in Python and optimized in C.
Home-page: https://github.com/Rickaym/Asciin.py
Author: Rickaym
License: MIT
Project-URL: Documentation, https://asciipy.readthedocs.io/en/latest/
Project-URL: Issue tracker, https://github.com/Rickaym/Asciin.py/issues
Description: # Asciin.py
        
        ![logo](https://github.com/Rickaym/Asciin.py/tree/main/assets/inverted_logo.png)
        
        A 2D and 3D Ascii game engine written for performance (still under development)
        
        Current docs: **https://asciipy.readthedocs.io/en/latest/**
        
        ### Status Demo
        
        1. **Matrixes Patterns**
           <br> Great example in working with PixelPainters.
        
        ![demo](https://github.com/Rickaym/Asciin.py/tree/main/assets/LuckyDevStuff_render.gif)
        
        2. **Moving Text**
           <br>
           ~ demonstrates simple movement.
           See code [here](https://github.com/Rickaym/Asciin.py/tree/main/examples/moving_text.py).
        
        ![demo](https://github.com/Rickaym/Asciin.py/tree/main/assets/moving_text.gif)
        
        3. **Colliding Squares**
           <br>
           ~ demonstrates the collision physics by utilizing mechanisms built into Asciin.py.
           See code [here](https://github.com/Rickaym/Asciin.py/tree/main/examples/colliding_squares.py).
        
        ![demo](https://github.com/Rickaym/Asciin.py/tree/main/assets/colliding_squares.gif)
        
        Contact me at Neo#1844 for inquiries.
        
Platform: UNKNOWN
Requires-Python: >=2.7
Description-Content-Type: text/markdown
