Metadata-Version: 2.1
Name: PyPAKParser
Version: 1.1.1
Summary: Unreal Engine PAK Parser written in Python 3 originally for the game Astroneer
Home-page: https://github.com/AstroTechies/PyPAKParser
Author: Ricky Davis
Author-email: ricky.c.davis.9@gmail.com
License: UNKNOWN
Description: # PAK Parser
        
        Unreal Engine PAK Parser written in Python 3 originally for the game Astroneer
        
        Ability to list out files inside a PAK and get their contents.
        
        ## Usage
        ```
        from PyPAKParser import PakParser
        
        with open("PAKS/Astro-WindowsNoEditor.pak", "rb") as pakFile:
        
            PP = PakParser(pakFile)
        
            # Loads all headers into memory and prints out list
            print(PP.List())
            
            # Grabs the asset data and store in variable.
            assetName = "Astro/Content/Globals/PlayControllerInstance.uasset"
            assetData = PP.Unpack(assetName).Data
        ```
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3.7
Classifier: Intended Audience :: Developers
Classifier: Natural Language :: English
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.7
Description-Content-Type: text/markdown
