Metadata-Version: 2.1
Name: pychop
Version: 0.0.7
Summary: Python code for simulating low precision floating-point arithmetic
Home-page: https://github.com/chenxinye/pychop.git
Author: Xinye Chen
Author-email: xinyechenai@gmail.com
Maintainer: Xinye Chen
Maintainer-email: xinyechenai@gmail.com
License: MIT License
Platform: UNKNOWN
Classifier: Intended Audience :: Science/Research
Classifier: Intended Audience :: Developers
Classifier: Programming Language :: Python
Classifier: Topic :: Software Development
Classifier: Topic :: Scientific/Engineering
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: Unix
Classifier: Programming Language :: Python :: 3
Description-Content-Type: text/markdown
License-File: LICENSE

# pychop

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## A python package for simulaing low precision floating point arithmetic

Using low precesion can gain extra speedup while resulting in less storage and energy cost.  The intention of ``pychop``, following the same function of ``chop`` in Matlab provided by Nick higham, is to simulate the low precision formats based on single and double precisions, which is pravalent on modern machine. 


The supported rounding modes include:

1. Round to nearest using round to even last bit to break ties
  (the default).

2. Round towards plus infinity (round up).

3. Round towards minus infinity (round down).

4. Round towards zero.

5. Stochastic rounding - round to the next larger or next smaller
  floating-point number with probability proportional to
  the distance to those floating-point numbers.

6. Stochastic rounding - round to the next larger or next smaller 
  floating-point number with equal probability.

Subnormal numbers is supported, they are flushed to zero if it not considered (by setting `subnormal` to 0).


This package provides consistent APIs to the chop software by Nick higham as much as possible.  For the first four rounding mode,  with the same user-specific parameters, ``pychop`` generates exactly same result as that of the chop software. For stochastic rounding (``rmode`` as 5 and 6), both output same results if random numbers is given the same. 

### The supported floating point formats


The supported floating point arithmetic formats include:

| format | description |
| ------------- | ------------- |
| 'q43', 'fp8-e4m3'         | NVIDIA quarter precision (4 exponent bits, 3 significand (mantissa) bits) |
| 'q52', 'fp8-e5m2'         | NVIDIA quarter precision (5 exponent bits, 2 significand bits) |
|  'b', 'bfloat16'          | bfloat16 |
|  'h', 'half', 'fp16'      | IEEE half precision (the default) |
|  's', 'single', 'fp32'    | IEEE single precision |
|  'd', 'double', 'fp64'    | IEEE double precision |
|  'c', 'custom'            | custom format |


### Install

``pychop`` has the only essential following dependency:

- numpy >=1.7.3
- torch (only for ``torch-chop``)

To install the current current release via PIP use:

 Numpy backend | Torch backend
:---:|:---:
`pip install pychop` | `pip install torch-chop` 


### Contributing
We welcome contributions in any form! Assistance with documentation is always welcome. To contribute, feel free to open an issue or please fork the project make your changes and submit a pull request. We will do our best to work through any issues and requests.

### References

[1] Nicholas J. Higham and Srikara Pranesh, Simulating Low Precision Floating-Point Arithmetic, SIAM J. Sci. Comput., 2019.

[2] IEEE Standard for Floating-Point Arithmetic, IEEE Std 754-2019 (revision of IEEE Std 754-2008), IEEE, 2019.

[3] Intel Corporation, BFLOAT16---hardware numerics definition,  2018


