Metadata-Version: 2.1
Name: dungeonsheets
Version: 0.11.1
Summary: Dungeons and Dragons 5e Character Tools
Home-page: https://github.com/canismarko/dungeon-sheets
Author: Mark Wolfman
Author-email: canismarko@gmail.com
License: GPLv3
Download-URL: https://github.com/canismarko/dungeon-sheets/archive/master.zip
Description: ================
         Dungeon Sheets
        ================
        
        A tool to create character sheets for Dungeons and Dragons.
        
        .. image:: https://travis-ci.com/canismarko/dungeon-sheets.svg?branch=master
           :target: https://travis-ci.com/canismarko/dungeon-sheets
           :alt: Build status
        
        .. image:: https://coveralls.io/repos/github/canismarko/dungeon-sheets/badge.svg
           :target: https://coveralls.io/github/canismarko/dungeon-sheets
           :alt: Test coverage status
        
        .. image:: https://readthedocs.org/projects/dungeon-sheets/badge/?version=latest
           :target: https://dungeon-sheets.readthedocs.io/en/latest/?badge=latest
           :alt: Documentation Status
        
        Documentation
        =============
        
        Documentation can be found on readthedocs_.
        
        .. _readthedocs: https://dungeon-sheets.readthedocs.io/en/latest/?badge=latest
        
        Installation
        ============
        
        .. code:: bash
        
            $ pip install dungeonsheets
        
        .. note::
        
           Dungeon sheets requires **at least python 3.6**. This is mostly due
           to the liberal use of f-strings_. If you want to use it with
           previous versions of python 3, you'll probably have to replace all
           the f-strings with the older ``.format()`` method or string
           interpolation.
        
        .. _f-strings: https://www.python.org/dev/peps/pep-0498/
        
        Optional External dependencies
        ==============================
        
        * You may use **pdftk** to generate the sheets in PDF format.
        * You will need **pdflatex** installed to generate the PDF spell pages (optional).
        
        If **pdftk** is available, it will be used for pdf generation. If not,
        a fallback python library (pdfrw) will be used. This has some
        limitations:
        
        - Produces v1.3 PDF files
        - Not able to flatten PDF forms
        - Will produce separate character-sheets, spell-lists and spell-books.
          
        Different linux distributions have different names for packages. While
        pdftk is available in Debian and derivatives as **pdftk**, the package
        is not available in some RPM distributions, such as Fedora and CentOS.
        One alternative would be to build your PC sheets using docker.
        
        If the ``pdflatex`` command is available on your system, spellcasters
        will include a spellbook with descriptions of each spell known. If
        not, then this feature will be skipped.
        
        Usage
        =====
        
        Each character is described by a python (or a VTTES JSON) file, which
        gives many attributes associated with the character. See examples_ for
        more information about the character descriptions.
        
        .. _examples: https://github.com/canismarko/dungeon-sheets/tree/master/examples
        
        The PDF's can then be generated using the ``makesheets`` command. If
        no filename is given, the current directory will be parsed and any
        character files found will be processed. If the ``--recursive`` option
        is used, sub-folders will also be parsed.
        
        .. code:: bash
        
            $ cd examples
            $ makesheets
        
        dungeon-sheets contains definitions for standard weapons and spells,
        so attack bonuses and damage can be calculated automatically.
        
        If you have the excellent *dndbook* LaTeX template, consider using the
        ``-F`` option to include this template for rendering spellbooks, druid
        wild forms and features pages:
        https://github.com/rpgtex/DND-5e-LaTeX-Template
        
        If you'd like a **step-by-step walkthrough** for creating a new
        character, just run ``create-character`` from a command line and a
        helpful menu system will take care of the basics for you.
        
        
        Content Descriptions
        ====================
        
        The descriptions of content elements (e.g. classes, spells, etc.) are
        included in docstrings. The descriptions should ideally conform to
        reStructured text. This allows certain formatting elements to be
        properly parsed and rendered into LaTeX::
        
          class Scrying(Spell):
            """You can see and hear a particular creature you choose that is on
            the same plane of existence as you. The target must make a W isdom
            saving throw, which is modified by how well you know the target
            and the sort of physical connection you have to it. If a target
            knows you're casting this spell, it can fail the saving throw
            voluntarily if it wants to be observed.
        
            Knowledge - Save Modifier
            -------------------------
            - Secondhand (you have heard of the target) - +5
            - Firsthand (you have met the target) - +0
            - Familiar (you know the target well) - -5
        
            Connection - Save Modifier
            --------------------------
            - Likeness or picture - -2
            - Possession or garment - -4
            - Body part, lock of hair, bit of nail, or the like - -10
        
            """
            name = "Scrying"
            level = 5
            ...
        
Keywords: D&D character sheets
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Environment :: Console
Classifier: License :: OSI Approved :: GNU General Public License v3 or later (GPLv3+)
Classifier: Natural Language :: English
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Topic :: Games/Entertainment :: Role-Playing
Requires-Python: >=3.6
Description-Content-Type: text/x-rst
