Metadata-Version: 2.1
Name: Shakersynth
Version: 0.7.1
Summary: Bass shaker synthesizer for DCS World.
Home-page: https://github.com/jarpy/shakersynth
Author: Toby McLaughlin
Author-email: toby@jarpy.net
License: UNKNOWN
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Environment :: Console
Classifier: Intended Audience :: End Users/Desktop
Classifier: License :: OSI Approved :: MIT License
Classifier: Natural Language :: English
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Topic :: Games/Entertainment :: Simulation
Classifier: Topic :: Multimedia :: Sound/Audio :: Sound Synthesis
Requires-Python: >=3.7
Description-Content-Type: text/markdown
License-File: LICENSE

## Shakersynth

![python-package-workflow](https://github.com/jarpy/shakersynth/actions/workflows/python-package.yml/badge.svg)

Shakersynth is an alternative approach to driving tactile transducers (aka.
bass shakers) from DCS World. It uses parametric real-time audio synthesis,
provided by [pyo], enabling it to create sounds that are dynamically derived
from DCS telemetry data.

The canonical use-case is helicopter rotor vibrations. Shakersynth continuously
adjusts multiple properties of the vibration to match the rotor in the simulator,
so you can feel each blade as it passes overhead.

### Demo
Play these videos through your bass shakers to (literally) get a feel for what
Shakersynth can do.

Note: These videos are taken from an older version. The new version has an
improved effect.

  - [UH-1H Demo Video](https://youtu.be/CfWt1DQw7VE)
  - [Mi-8 Demo Video](https://youtu.be/9qU_9t4jrcw)

### Development Status

Currently, Shakersynth provides _only_ rotor vibrations for the Mi-8 , Mi-24,
and UH-1H. It's best to run it alongside SimShaker Sound Module, which does a
good job of handling a wide range of effects that don't benefit so much from the
real-time synthesis approach.

Over time, Shakersynth could support more effects and more aircraft, but the
initial priority was to get a really good rotor effect for helicopters.

### Installation

Shakersynth is a basic, text-mode application with no GUI. Getting it running
is a little bit fiddly. Sorry about that.

1. Install [Python 3]<br>
   :point_right: Be sure to select options to add Python to the `PATH` environment variable.
2. Open PowerShell and run:
   ```powershell
   pip install shakersynth
   ```
4. Edit this file:
   ```
   %UserProfile%\Saved Games\DCS\Scripts\Export.lua
   ```
   adding this line:
   ```lua
   dofile(require('lfs').writedir()..'Scripts/Shakersynth.lua')
   ```
5. Back in PowerShell, run:
   ```
   shakersynth
   ```
6. Shakersynth will show a list of audio outputs. Find the number that
   corresponds to your bass shaker interface and enter that number at the
   prompt.
7. Run DCS.

### Configuration
When first run, Shakersynth creates a default configuration file at:
```
%LOCALAPPDATA%\Shakersynth\shakersynth.yml
```

On my system, that becomes:
```
C:\Users\jarpy\AppData\Local\Shakersynth\shakersynth.yml
```

You may need to edit this file to set some important options like the
sample rate and output volume. It is written in the YAML format.

Individual configuration options are documented with comments in the file.
If you delete the file, it will be recreated with the current defaults, so
if anything goes wrong, just delete it and run Shakersynth again.

### Upgrading to a new version
Open PowerShell and run:
```powershell
pip install --upgrade shakersynth
```

[pyo]: https://pypi.org/project/pyo/
[Python 3]: https://www.python.org/downloads/windows/
[Shakersynth.lua]: https://raw.githubusercontent.com/jarpy/shakersynth/main/Shakersynth.lua


