Metadata-Version: 2.1
Name: mlagents
Version: 0.30.0
Summary: Unity Machine Learning Agents
Home-page: https://github.com/Unity-Technologies/ml-agents
Author: Unity Technologies
Author-email: ML-Agents@unity3d.com
Classifier: Intended Audience :: Developers
Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
Classifier: License :: OSI Approved :: Apache Software License
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Requires-Python: >=3.8.13,<=3.10.8
Description-Content-Type: text/markdown

# Unity ML-Agents Trainers

The `mlagents` Python package is part of the
[ML-Agents Toolkit](https://github.com/Unity-Technologies/ml-agents). `mlagents`
provides a set of reinforcement and imitation learning algorithms designed to be
used with Unity environments. The algorithms interface with the Python API
provided by the `mlagents_envs` package. See [here](../docs/Python-LLAPI.md) for
more information on `mlagents_envs`.

The algorithms can be accessed using the: `mlagents-learn` access point. See
[here](../docs/Training-ML-Agents.md) for more information on using this
package.

## Installation

Install the `mlagents` package with:

```sh
python -m pip install mlagents==0.30.0
```

## Usage & More Information

For more information on the ML-Agents Toolkit and how to instrument a Unity
scene with the ML-Agents SDK, check out the main
[ML-Agents Toolkit documentation](../docs/Readme.md).

## Limitations

- Resuming self-play from a checkpoint resets the reported ELO to the default
  value.
